CollabTech 2019

Information for Poster Presentation

Recommended Poster Size

The size of poster panels is W900 x H2000 mm, so up to A0 portrait size can be mounted.

Schedule Summary

  • Sep. 3 evening - Reception (to be held with IC3)
  • Sep. 4 morning - Keynote 1 and technical sessions
  • Sep. 4 afternoon - Technical sessions
  • Sep. 4 evening - Banquet (at Heian Jingu Kaikan, to be held with IC3)
  • Sep. 5 morning - Keynote 2 and technical sessions
  • Sep. 5 afternoon - Technical sessions and a poster session
  • Sep. 6 morning to early afternoon - Excursion

CollabTech 2019 Final Program

Link for Final Program PDF version

List of Accepted Papers

  • Eiji Watanabe, Takashi Ozeki and Takeshi Kohama. Modeling of non-verbal behaviors of students in cooperative learning by using OpenPose
  • Melanie Erkens, Sven Manske, Ulrich Hoppe and Daniel Bodemer. Awareness of Complementary Knowledge in CSCL: Impact on Learners’ Knowledge Exchange in Small Groups
  • Alexander Nolte and Rosta Farzan. Identifying Socio-Technical Means to Support Small Loosely Coupled Groups of Volunteers
  • I-Chen Hsieh, Chen-Chung Liu, Meng-Jung Tsai, Cai-Ting Wen, Ming-Hua Chang, Shih-Hsun Fan Chiang and Chia-Jung Chang. The analysis of collaborative science learning with simulations through dual eye-tracking techniques
  • Mamoun Nawahdah and Wafa’a Ihmouda. Implementing a Serious Game to Improve Communication and Social Skills for Children with Autism
  • Banu Saatçi, Roman Rädle, Sean Rintel, Kenton O'Hara and Clemens Nylandsted Klokmose. Hybrid Meetings in the Modern Workplace: Stories of Success and Failure
  • Claudio Alvarez, Gustavo Zurita, Nelson Baloian, Oscar Jerez and Sergio Peñafiel. A CSCL script for supporting moral reasoning in the ethics classroom
  • Naruaki Ishikawa, Taishi Okazawa and Hironori Egi. DiAna-AD: Dialog Analysis for Adjusting Duration during Face-to-face Collaborative Discussion
  • Sarah-Kristin Thiel, Jeanette Falk Olesen, Kim Halskov and Ida Larsen-Ledet. Group Dynamics in Gameful Collaborative Innovation Processes
  • Heeryon Cho and Toru Ishida. Discovering Country Characteristic Words: A Step Towards Cross-cultural Emotional Communication
  • Yamato Kuwahara, Hung-Ya Tsai, Yuya Ieiri and Reiko Hishiyama. Evaluation of a campus navigation application using an AR character guide
  • Kosuke Sasaki, Anne-Catherine Luther, Tomoo Inoue and Wolfram Luther. An Automated Structural Approach to Support Theatrical Performances by Introducing Gesture Recognition to a Cuing System
  • Troels Ammitsbøl Rasmussen and Kaj Grønbæk. Tailorable Remote Assistance with RemoteAssistKit: A Study of and Design Response to Remote Assistance in the Manufacturing Industry
  • Hung-Ya Tsai, Tamato Kuwahara, Yuya Ieiri and Reiko Hishiyama. Vision-Based Indoor Positioning (VBIP) - An Indoor AR Navigation System With A Virtual Tour Guide
  • Nelson Baloian, Gustavo Zurita, Jose A. Pino and Wolfram Luther. Developing Hyper-stories in the Context of Cultural Heritage Appreciation
  • Mondheera Pituxcoosuvarn, Donghui Lin and Toru Ishida. A Method for Automated Detection of Cultural Difference
  • Hiroki Echigo, Masakatsu Kanno, Kana Matsu, Taira Endo and Minoru Kobayashi. FootstepsMixer: a Tool to Express Multiple People’s Footsteps in a Footstep Transmission System for Awareness Support
  • Yuta Akematsu and Takashi Yoshino. Proposal of Emphasized Pseudo Expression for Improving the Recognition of the Presence and Contribution of Remote Participants in Cooperative Work
  • Tomoo Inoue and Wei Liao. Speech Speed Awareness System Slows Down Native Speaker’s Talk
  • Junko Itou, Kazuho Matsumura, Jun Munemori and Noboru Babaguchi. A Comic-style Chat System with Japanese Expression Techniques for More Expressive Communication